Scripted trigger · Roads to Power files
valid_governor_contract_basic_trigger
valid_governor_contract_basic_trigger = yesgame/common/scripted_triggers/07_ep3_triggers.txt, line 327 (23 lines). No parameters.
valid_governor_contract_basic_trigger is a scripted trigger in Crusader Kings III, in the Roads to Power files, written at line 327 of its file. It takes no parameters: valid_governor_contract_basic_trigger = yes (or no). The game's script calls it in 43 places, among them A Confusion of Tongues (contract), An Evil Presence (contract) and bountiful_harvest (contract). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/07_ep3_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (23 lines of game script)
valid_governor_contract_basic_trigger = {
task_contract_taker = {
#you have to be a governor
trigger_if = {
limit = {
government_has_flag = government_is_celestial
}
is_governor_or_admin_count = yes
}
trigger_else = {
is_governor = yes
}
#and the location has to be in your realm
custom_tooltip = {
text = task_contract_location_not_in_realm
any_sub_realm_county = {
any_county_province = {
this = root.task_contract_location
}
}
}
}
}As written in game/common/scripted_triggers/07_ep3_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls valid_governor_contract_basic_trigger.
Task contracts (43)
- A Confusion of Tongues
- An Evil Presence
- bountiful_harvest
- Burdensome Taxes
- Buried Treasure
- Contested Inheritance
37 more
- Crumbling Bridge
- Dam in Disrepair
- Dangerous Trade
- Destroyed by Nature
- Discontent Soldiers
- Doddering Magistrate
- Escaped Justice
- Food Shortage
- Forced Conscription
- Fraud in Broad Daylight
- Hoarding Grain
- hoarding_mayor
- Hungry Times
- Inept Mayor
- Irregular Accounting
- Jail Inspection
- Lines in the Soil
- Miraculous Healing
- Missing Equipment
- Monopoly in the Marketplace
- overdue_taxes
- Potent Physick
- Predatory Beasts
- Provincial Investment
- Public Land
- Quaking in Panic
- Raiding Peasants
- rampant_bandits
- Reapers of Ruin
- Salt Smugglers
- Seditious Storytelling
- The Mad Prophet
- Titles for Sale
- Treating the Unfortunate
- Unsanctioned Deity
- Wartime Measures
- Weaponize Monks
Source: game/common/scripted_triggers/07_ep3_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.