Scripted trigger
upgrade_ready_potential_lover_to_lover_trigger
upgrade_ready_potential_lover_to_lover_trigger = { CHARACTER = … }game/common/scripted_triggers/00_relation_triggers.txt, line 258 (6 lines). Parameters: $CHARACTER$.
upgrade_ready_potential_lover_to_lover_trigger is a scripted trigger in Crusader Kings III, written at line 258 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 3 places, among them Tourney Troubles (event relation_upgrade.0001), relation_upgrade_0001_is_valid_participant_trigger (local trigger) and relation_upgrade_2001_potential_lover_trigger (local trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_relation_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (6 lines of game script)
upgrade_ready_potential_lover_to_lover_trigger = {
can_set_relation_lover_trigger = { CHARACTER = $CHARACTER$ }
upgrade_ready_potential_lover_to_lover_support_trigger = { CHARACTER = $CHARACTER$ }
save_temporary_scope_as = potential_lover_root
$CHARACTER$ = { upgrade_ready_potential_lover_to_lover_support_trigger = { CHARACTER = scope:potential_lover_root } }
}As written in game/common/scripted_triggers/00_relation_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls upgrade_ready_potential_lover_to_lover_trigger.
Events (1)
- Tourney Troubles
relation_upgrade.0001
Scripted triggers inside an event file (2)
- relation_upgrade_0001_is_valid_participant_trigger
- relation_upgrade_2001_potential_lover_trigger
Source: game/common/scripted_triggers/00_relation_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.