CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Tours and Tournaments files

tournament_contest_wager_trigger

tournament_contest_wager_trigger = { CONTEST = … }

game/common/scripted_triggers/04_ep2_tournament_triggers.txt, line 140 (19 lines). Parameters: $CONTEST$.

tournament_contest_wager_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 140 of its file. A call passes 1 parameter: CONTEST. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_tournament_triggers.txt.

What it checks

  • has_current_phase = tournament_phase_$CONTEST$
  • None of these

    • Any guest subset:
      • name = winner
      • phase = tournament_phase_$CONTEST$
  • Guest subset current phase (at least 3):
    • name = qualified
  • If

    a check the game hides

    Then

    • Contest versus progress at most 3

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (19 lines of game script)
tournament_contest_wager_trigger = {
	AND = {
		has_current_phase = tournament_phase_$CONTEST$
		NOT = {
			any_guest_subset = {
				name = winner
				phase = tournament_phase_$CONTEST$
			}
		}
	}
	any_guest_subset_current_phase = {
		name = qualified
		count >= 3
	}
	trigger_if = {
		limit = { exists = var:contest_versus_progress }
		var:contest_versus_progress <= 3
	}
}

As written in game/common/scripted_triggers/04_ep2_tournament_triggers.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_triggers/04_ep2_tournament_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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