CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

title_revocation_standard_valid_showing_failures_only_trigger

title_revocation_standard_valid_showing_failures_only_trigger = yes

game/common/scripted_triggers/00_interaction_triggers.txt, line 71 (21 lines). No parameters.

title_revocation_standard_valid_showing_failures_only_trigger is a scripted trigger in Crusader Kings III, written at line 71 of its file. It takes no parameters: title_revocation_standard_valid_showing_failures_only_trigger = yes (or no). The game's script calls it in 2 places, among them … Revoke Title (interaction) and Revoke Title (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_interaction_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (21 lines of game script)
title_revocation_standard_valid_showing_failures_only_trigger = {
	scope:puppet_or_actor = {
		NOR =  {
			is_at_war_with = scope:recipient
			has_truce = scope:recipient
		}
		custom_description = {
			text = "character_interactions_revoke_title_from_ally_without_reason"
			object = scope:recipient
			OR = {
				NOT = {
					is_allied_to = scope:recipient
				}
				has_revoke_title_reason = scope:recipient
			}
		}
	}
	scope:recipient = {
		NOT = { has_strong_hook = scope:puppet_or_actor }
	}
}

As written in game/common/scripted_triggers/00_interaction_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls title_revocation_standard_valid_showing_failures_only_trigger.

Character interactions (2)

Source: game/common/scripted_triggers/00_interaction_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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