CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

tgp_dynastic_cycle_yearly_drift_blocked_trigger

tgp_dynastic_cycle_yearly_drift_blocked_trigger = yes

game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt, line 100 (11 lines). No parameters.

tgp_dynastic_cycle_yearly_drift_blocked_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 100 of its file. It takes no parameters: tgp_dynastic_cycle_yearly_drift_blocked_trigger = yes (or no). The game's script calls it in 1 place, among them dynastic_cycle_yearly_pulse (on action). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt.

What it checks

  • If

    • One of these

      • situation_current_phase = situation_dynastic_cycle_phase_stability_expansion
      • or

        situation_current_phase = situation_dynastic_cycle_phase_stability_advancement

    Then

    • title:h_china.holder.capital_county: The county does not have the modifier “Celestial Capital”

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (11 lines of game script)
tgp_dynastic_cycle_yearly_drift_blocked_trigger = {
	trigger_if = {
		limit = {
			OR = {
				situation_current_phase = situation_dynastic_cycle_phase_stability_expansion
				situation_current_phase = situation_dynastic_cycle_phase_stability_advancement
			}
		}
		title:h_china.holder.capital_county ?= { NOT = { has_county_modifier = tgp_strengthen_capital_modifier } }
	}
}

As written in game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls tgp_dynastic_cycle_yearly_drift_blocked_trigger.

On actions (the game's own hooks) (1)

  • dynastic_cycle_yearly_pulse

Source: game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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