CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

suitable_crush_same_court_child

suitable_crush_same_court_child = yes

game/common/scripted_triggers/00_childhood_triggers.txt, line 344 (14 lines). No parameters.

suitable_crush_same_court_child is a scripted trigger in Crusader Kings III, written at line 344 of its file. It takes no parameters: suitable_crush_same_court_child = yes (or no). The game's script calls it in 1 place, among them Rolling (event bp2_yearly.8100). Patch 1.20.1.2, from game/common/scripted_triggers/00_childhood_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (14 lines of game script)
suitable_crush_same_court_child = {
	exists = location.county.holder # Scoping like this allows children in the pool to also get this event
	location.county.holder = {
		OR = {
			save_good_crush_character_trigger_check = yes
			any_courtier_or_guest = {
				save_good_crush_character_trigger_check = yes
			}
			any_warden_hostage = {
				save_good_crush_character_trigger_check = yes
			}
		}
	}
}

As written in game/common/scripted_triggers/00_childhood_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls suitable_crush_same_court_child.

Events (1)

Source: game/common/scripted_triggers/00_childhood_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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