Scripted trigger
struggle_conquest_cb_is_warlike_phase_trigger
struggle_conquest_cb_is_warlike_phase_trigger = { CHAR1 = … CHAR2 = … }game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt, line 429 (10 lines). Parameters: $CHAR1$, $CHAR2$.
struggle_conquest_cb_is_warlike_phase_trigger is a scripted trigger in Crusader Kings III, written at line 429 of its file. A call passes 2 parameters: CHAR1 and CHAR2. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt.
The comment above it in the file
These triggers govern the relative costs for the struggle conquest CB. These should sync neatly with can_use_struggle_cbs_trigger, but due to parameter requirements, can't easily be made to do so automagically. Cheap.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (10 lines of game script)
struggle_conquest_cb_is_warlike_phase_trigger = {
$CHAR1$ = {
any_character_struggle = {
involvement = involved
is_struggle_type = iberian_struggle
is_struggle_phase = struggle_iberia_phase_hostility
is_secondary_character_involvement_either_trigger = { CHAR = $CHAR2$ }
}
}
}As written in game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_generic_struggle_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.