CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger · Tours and Tournaments files

stalwart_attribute_acceptable_trigger

stalwart_attribute_acceptable_trigger = yes

game/common/scripted_triggers/04_ep2_accolade_triggers.txt, line 761 (13 lines). No parameters.

stalwart_attribute_acceptable_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 761 of its file. It takes no parameters: stalwart_attribute_acceptable_trigger = yes (or no). The game's script calls it in 1 place, among them Stalwart (accolade types). Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_accolade_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (13 lines of game script)
stalwart_attribute_acceptable_trigger = {
	OR = {
    	ai_honor >= low_positive_ai_value
    	ai_rationality >= low_positive_ai_value
        has_trait = unyielding_defender
    }
    NOR = {
    	has_trait = deceitful
    	has_trait = arbitrary
    	has_trait = impatient
    	ai_honor < 0
    }
}

As written in game/common/scripted_triggers/04_ep2_accolade_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls stalwart_attribute_acceptable_trigger.

Accolade types (1)

  • Stalwart

Source: game/common/scripted_triggers/04_ep2_accolade_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?