Scripted trigger
south_east_asian_pagan_trigger
south_east_asian_pagan_trigger = yesgame/common/scripted_triggers/00_religious_triggers.txt, line 2257 (10 lines). No parameters.
south_east_asian_pagan_trigger is a scripted trigger in Crusader Kings III, written at line 2257 of its file. It takes no parameters: south_east_asian_pagan_trigger = yes (or no). The game's script calls it in 1 place, among them temple (event backgrounds). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.
What it checks
One of these
- Their religion is Aluk
or
Their religion is Dayawismor
Their religion is Hantuismor
Their religion is Kaharinganor
Their religion is Tolotangor
Their religion is Nakkavaram
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (10 lines of game script)
south_east_asian_pagan_trigger = {
OR = {
faith.religion = religion:aluk_religion
faith.religion = religion:dayawism_religion
faith.religion = religion:hantuism_religion
faith.religion = religion:kaharingan_religion
faith.religion = religion:tolotang_religion
faith.religion = religion:biliku_religion
}
}As written in game/common/scripted_triggers/00_religious_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls south_east_asian_pagan_trigger.
Event backgrounds (1)
- temple
Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.