CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

silk_road_innovation_trigger

silk_road_innovation_trigger = { INNOVATION = … }

game/common/scripted_triggers/tgp_silk_road_triggers.txt, line 27 (20 lines). Parameters: $INNOVATION$.

silk_road_innovation_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 27 of its file. A call passes 1 parameter: INNOVATION. The game's script calls it in 15 places, among them Block Printing (culture), Bulkheads (culture) and Champa Rice (culture). Patch 1.20.1.2, from game/common/scripted_triggers/tgp_silk_road_triggers.txt.

What it checks

  • One of these

    • Their Culture has the Chinese Cultural Pillar
    • or

      Any in list:
      • this = culture_innovation:innovation_$INNOVATION$
    • or

      All of these

      • Their Culture has the May access Silk Road Innovations known to the Han Culture Tradition
      • One of these

        • Han:
          • has_innovation = innovation_$INNOVATION$
        • or

          title:h_china.holder.culture:
          • has_innovation = innovation_$INNOVATION$

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (20 lines of game script)
silk_road_innovation_trigger = {
	OR = {
		# Chinese
		has_cultural_pillar = heritage_chinese
		# Discovered via Silk Road
		any_in_list = {
			variable = silk_road_unlocked_innovations
			this = culture_innovation:innovation_$INNOVATION$
		}
		# Sinophilic
		AND = {
			has_cultural_parameter = may_adopt_silk_road_innovations
			OR = {
				culture:han ?= { has_innovation = innovation_$INNOVATION$ }
				title:h_china.holder.culture ?= { has_innovation = innovation_$INNOVATION$ }
			}
		}
	}
	has_tgp_dlc_trigger = yes
}

As written in game/common/scripted_triggers/tgp_silk_road_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls silk_road_innovation_trigger.

Culture (15)

  • Block Printing
  • Bulkheads
  • Champa Rice
  • Coking
  • Compass
  • Composite Crossbows
9 more
  • Cupellation
  • Double-Entry Bookkeeping
  • Dragon Kilns
  • Fire Medicine
  • Grenades
  • Lacquered Armor
  • Pharmacopoeia
  • Sericulture
  • Waterworks

Source: game/common/scripted_triggers/tgp_silk_road_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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