Scripted trigger
should_use_broadly_european_music_trigger
should_use_broadly_european_music_trigger = yesgame/common/scripted_triggers/music_triggers.txt, line 226 (48 lines). No parameters.
should_use_broadly_european_music_trigger is a scripted trigger in Crusader Kings III, written at line 226 of its file. It takes no parameters: should_use_broadly_european_music_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/music_triggers.txt.
What it checks
- Their government is not Nomadic
One of these
All of these
exists = capital_province- Their capital province:
One of these
- Is in the Western Europe region
or
Is in the Northern Europe regionor
Is in the Southern Europe region
- Their religion is Islam
or
Their culture:One of these
- The Culture has the Iberian Cultural Pillar
or
The Culture has the North Germanic Cultural Pillaror
The Culture has the West Germanic Cultural Pillaror
The Culture has the Central Germanic Cultural Pillaror
The Culture has the Frankish Cultural Pillaror
The Culture has the Latin Cultural Pillaror
The Culture has the South Slavic Cultural Pillaror
The Culture has the West Slavic Cultural Pillaror
The Culture has the Vlach Cultural Pillaror
The Culture has the Magyar Cultural Pillaror
The Culture has the Goidelic Cultural Pillaror
The Culture has the Brythonic Cultural Pillaror
Any parent culture or above:One of these
- The Culture has the Iberian Cultural Pillar
or
The Culture has the North Germanic Cultural Pillaror
The Culture has the West Germanic Cultural Pillaror
The Culture has the Central Germanic Cultural Pillaror
The Culture has the Frankish Cultural Pillaror
The Culture has the Latin Cultural Pillaror
The Culture has the South Slavic Cultural Pillaror
The Culture has the West Slavic Cultural Pillaror
The Culture has the Vlach Cultural Pillaror
The Culture has the Magyar Cultural Pillaror
The Culture has the Goidelic Cultural Pillaror
The Culture has the Brythonic Cultural Pillar
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (48 lines of game script)
should_use_broadly_european_music_trigger = {
NOT = { government_has_flag = government_is_nomadic }
OR = {
AND = {
exists = capital_province
capital_province = {
OR = {
geographical_region = world_europe_west
geographical_region = world_europe_north
geographical_region = world_europe_south
}
}
religion != religion:islam_religion
}
culture = {
OR = {
has_cultural_pillar = heritage_iberian
has_cultural_pillar = heritage_north_germanic
has_cultural_pillar = heritage_west_germanic
has_cultural_pillar = heritage_central_germanic
has_cultural_pillar = heritage_frankish
has_cultural_pillar = heritage_latin
has_cultural_pillar = heritage_south_slavic
has_cultural_pillar = heritage_west_slavic
has_cultural_pillar = heritage_vlach
has_cultural_pillar = heritage_magyar
has_cultural_pillar = heritage_goidelic
has_cultural_pillar = heritage_brythonic
any_parent_culture_or_above = {
OR = {
has_cultural_pillar = heritage_iberian
has_cultural_pillar = heritage_north_germanic
has_cultural_pillar = heritage_west_germanic
has_cultural_pillar = heritage_central_germanic
has_cultural_pillar = heritage_frankish
has_cultural_pillar = heritage_latin
has_cultural_pillar = heritage_south_slavic
has_cultural_pillar = heritage_west_slavic
has_cultural_pillar = heritage_vlach
has_cultural_pillar = heritage_magyar
has_cultural_pillar = heritage_goidelic
has_cultural_pillar = heritage_brythonic
}
}
}
}
}
}As written in game/common/scripted_triggers/music_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/music_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.