Scripted trigger
should_show_tutorial_alert
should_show_tutorial_alert = { LESSON = … }game/common/scripted_triggers/00_tutorial_triggers.txt, line 1 (6 lines). Parameters: $LESSON$.
should_show_tutorial_alert is a scripted trigger in Crusader Kings III, written at line 1 of its file. A call passes 1 parameter: LESSON. The game's script calls it in 64 places, among them action_reactive_advice_tutorial_war (important action), Advice: Administrative Government (important action) and Advice: Administrative Military (important action). Patch 1.20.1.2, from game/common/scripted_triggers/00_tutorial_triggers.txt.
What it checks
One of these
can_start_tutorial_lesson = $LESSON$or
is_tutorial_lesson_active = $LESSON$
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (6 lines of game script)
should_show_tutorial_alert = {
OR= {
can_start_tutorial_lesson = $LESSON$
is_tutorial_lesson_active = $LESSON$
}
}As written in game/common/scripted_triggers/00_tutorial_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls should_show_tutorial_alert.
Important actions (64)
- action_reactive_advice_tutorial_war
- Advice: Administrative Government
- Advice: Administrative Military
- Advice: Automated Armies
- Advice: Bastards
- Advice: Bishop Endorsement
58 more
- Advice: Clerical Regions
- Advice: County Control
- Advice: Court Positions
- Advice: Culture
- Advice: Debt
- Advice: Dynastic Cycle
- Advice: Ecclesiastical Government
- Advice: Education
- Advice: Encyclopedia
- Advice: Fabricating Claims
- Advice: Favorite Child
- Advice: Finding Contracts
- Advice: Form Shōgunate
- Advice: Future Regent
- Advice: Governor
- Advice: Governor Candidates
- Advice: Governor's Council
- Advice: Great Projects
- Advice: House Unity
- Advice: Hybrid Cultures
- Advice: Inventory
- Advice: Japan
- Advice: Kurultai Council
- Advice: Landless Adventurer
- Advice: Leading your House Bloc
- Advice: Legitimacy
- Advice: Mercenaries
- Advice: Migration
- Advice: Natural Disasters
- Advice: Personal Beliefs
- Advice: Plague Resistance
- Advice: Plagues
- Advice: Protecting Against Factions
- Advice: Protecting Against Schemes
- Advice: Puppets
- Advice: Regency
- Advice: Regent
- Advice: Rightful Liege
- Advice: Rites, Faiths, and Religions
- Advice: Royal Court
- Advice: Schemes
- Advice: Schemes with Agents
- Advice: Sōryō Ruler
- Advice: Struggles
- Advice: Succession
- Advice: Tax Collection
- Advice: The Christian Church
- Advice: The Great Steppe
- Advice: Tooltip Modes
- Advice: Tours
- Advice: Travel Planning
- Advice: Treasury
- Advice: Tributaries
- Advice: Varangian Adventures
- Advice: Women in China
- Advice: You've Been Imprisoned!
- Mandala Government
- Maximum Perk Bonus Reached
Source: game/common/scripted_triggers/00_tutorial_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.