CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

should_show_tutorial_alert

should_show_tutorial_alert = { LESSON = … }

game/common/scripted_triggers/00_tutorial_triggers.txt, line 1 (6 lines). Parameters: $LESSON$.

should_show_tutorial_alert is a scripted trigger in Crusader Kings III, written at line 1 of its file. A call passes 1 parameter: LESSON. The game's script calls it in 64 places, among them action_reactive_advice_tutorial_war (important action), Advice: Administrative Government (important action) and Advice: Administrative Military (important action). Patch 1.20.1.2, from game/common/scripted_triggers/00_tutorial_triggers.txt.

What it checks

  • One of these

    • can_start_tutorial_lesson = $LESSON$
    • or

      is_tutorial_lesson_active = $LESSON$

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (6 lines of game script)
should_show_tutorial_alert = {
	OR= {
		can_start_tutorial_lesson = $LESSON$
		is_tutorial_lesson_active = $LESSON$
	}
}

As written in game/common/scripted_triggers/00_tutorial_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls should_show_tutorial_alert.

Important actions (64)

  • action_reactive_advice_tutorial_war
  • Advice: Administrative Government
  • Advice: Administrative Military
  • Advice: Automated Armies
  • Advice: Bastards
  • Advice: Bishop Endorsement
58 more
  • Advice: Clerical Regions
  • Advice: County Control
  • Advice: Court Positions
  • Advice: Culture
  • Advice: Debt
  • Advice: Dynastic Cycle
  • Advice: Ecclesiastical Government
  • Advice: Education
  • Advice: Encyclopedia
  • Advice: Fabricating Claims
  • Advice: Favorite Child
  • Advice: Finding Contracts
  • Advice: Form Shōgunate
  • Advice: Future Regent
  • Advice: Governor
  • Advice: Governor Candidates
  • Advice: Governor's Council
  • Advice: Great Projects
  • Advice: House Unity
  • Advice: Hybrid Cultures
  • Advice: Inventory
  • Advice: Japan
  • Advice: Kurultai Council
  • Advice: Landless Adventurer
  • Advice: Leading your House Bloc
  • Advice: Legitimacy
  • Advice: Mercenaries
  • Advice: Migration
  • Advice: Natural Disasters
  • Advice: Personal Beliefs
  • Advice: Plague Resistance
  • Advice: Plagues
  • Advice: Protecting Against Factions
  • Advice: Protecting Against Schemes
  • Advice: Puppets
  • Advice: Regency
  • Advice: Regent
  • Advice: Rightful Liege
  • Advice: Rites, Faiths, and Religions
  • Advice: Royal Court
  • Advice: Schemes
  • Advice: Schemes with Agents
  • Advice: Sōryō Ruler
  • Advice: Struggles
  • Advice: Succession
  • Advice: Tax Collection
  • Advice: The Christian Church
  • Advice: The Great Steppe
  • Advice: Tooltip Modes
  • Advice: Tours
  • Advice: Travel Planning
  • Advice: Treasury
  • Advice: Tributaries
  • Advice: Varangian Adventures
  • Advice: Women in China
  • Advice: You've Been Imprisoned!
  • Mandala Government
  • Maximum Perk Bonus Reached

Source: game/common/scripted_triggers/00_tutorial_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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