Scripted trigger
should_be_topless_portrait_trigger
should_be_topless_portrait_trigger = yesgame/common/scripted_triggers/00_clothing_triggers.txt, line 52 (9 lines). No parameters.
should_be_topless_portrait_trigger is a scripted trigger in Crusader Kings III, written at line 52 of its file. It takes no parameters: should_be_topless_portrait_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.
What it checks
should_show_nudity = yesOne of these
has_character_flag = should_be_toplessor
has_character_flag = single_combat_stripped_to_waistor
activity_tournament_shirtless_trigger = yes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (9 lines of game script)
should_be_topless_portrait_trigger = {
should_show_nudity = yes
exists = this
OR = {
has_character_flag = should_be_topless
has_character_flag = single_combat_stripped_to_waist
activity_tournament_shirtless_trigger = yes
}
}As written in game/common/scripted_triggers/00_clothing_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.