Scripted trigger
secret_siphoned_treasury_is_criminal_trigger
secret_siphoned_treasury_is_criminal_trigger = { OWNER = … TARGET = … }game/common/scripted_triggers/00_secret_type_triggers.txt, line 481 (11 lines). Parameters: $OWNER$, $TARGET$.
secret_siphoned_treasury_is_criminal_trigger is a scripted trigger in Crusader Kings III, written at line 481 of its file. A call passes 2 parameters: OWNER and TARGET. The game's script calls it in 1 place, among them Siphoning a Treasury (secret types). Patch 1.20.1.2, from game/common/scripted_triggers/00_secret_type_triggers.txt.
The comment above it in the file
criminal only if the target is your liege or the Hegemon
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (11 lines of game script)
secret_siphoned_treasury_is_criminal_trigger = {
$TARGET$ = {
OR = {
is_liege_or_above_of = $OWNER$
AND = {
exists = title:h_china
has_title = title:h_china
}
}
}
}As written in game/common/scripted_triggers/00_secret_type_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls secret_siphoned_treasury_is_criminal_trigger.
Secret types (1)
- Siphoning a Treasury
Source: game/common/scripted_triggers/00_secret_type_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.