Scripted trigger
secret_coup_plotter_is_criminal_trigger
secret_coup_plotter_is_criminal_trigger = yesgame/common/scripted_triggers/00_secret_type_triggers.txt, line 459 (3 lines). No parameters.
secret_coup_plotter_is_criminal_trigger is a scripted trigger in Crusader Kings III, written at line 459 of its file. It takes no parameters: secret_coup_plotter_is_criminal_trigger = yes (or no). The game's script calls it in 1 place, among them Plotting a Coup (secret types). Patch 1.20.1.2, from game/common/scripted_triggers/00_secret_type_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (3 lines of game script)
secret_coup_plotter_is_criminal_trigger = {
always = yes
}As written in game/common/scripted_triggers/00_secret_type_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls secret_coup_plotter_is_criminal_trigger.
Secret types (1)
- Plotting a Coup
Source: game/common/scripted_triggers/00_secret_type_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.