Scripted trigger
secret_cannibal_is_valid_trigger
secret_cannibal_is_valid_trigger = { OWNER = … }game/common/scripted_triggers/00_secret_type_triggers.txt, line 116 (5 lines). Parameters: $OWNER$.
secret_cannibal_is_valid_trigger is a scripted trigger in Crusader Kings III, written at line 116 of its file. A call passes 1 parameter: OWNER. The game's script calls it in 4 places, among them Tourney Troubles (event relation_upgrade.0001), give_random_likely_secret_effect (scripted effect) and secret_type_is_blackmailable_simple_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_secret_type_triggers.txt.
The comment above it in the file
SECRET CANNIBAL
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (5 lines of game script)
secret_cannibal_is_valid_trigger = {
$OWNER$ = {
NOT = { has_trait = cannibal }
}
}As written in game/common/scripted_triggers/00_secret_type_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls secret_cannibal_is_valid_trigger.
Events (1)
- Tourney Troubles
relation_upgrade.0001
Scripted effects (1)
Scripted triggers (1)
Secret types (1)
- Cannibal
Source: game/common/scripted_triggers/00_secret_type_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.