CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Tours and Tournaments files

scoundrel_attribute_trigger

scoundrel_attribute_trigger = yes

game/common/scripted_triggers/04_ep2_accolade_triggers.txt, line 114 (13 lines). No parameters.

scoundrel_attribute_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 114 of its file. It takes no parameters: scoundrel_attribute_trigger = yes (or no). The game's script calls it in 1 place, among them Scoundrel (accolade types). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_accolade_triggers.txt.

What it checks

  • Any of these: The Acclaimed Knight is Ambitious · The Acclaimed Knight is Gregarious · The Acclaimed Knight is Greedy · The Acclaimed Knight is Deceitful · The Acclaimed Knight is a Veteran Adventurer · May become available to the Acclaimed Knight after you complete any Hostile Scheme other than Murder Scheme

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (13 lines of game script)
scoundrel_attribute_trigger = {
	custom_tooltip = {
		text = scoundrel_attribute.unlock_tt
	    OR = {
			var:scoundrel_attribute_unlock ?= yes
	        has_trait = ambitious
	        has_trait = gregarious
	        has_trait = greedy
	        has_trait = deceitful
	        has_trait = adventurer
	    }
    }
}

As written in game/common/scripted_triggers/04_ep2_accolade_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls scoundrel_attribute_trigger.

Accolade types (1)

  • Scoundrel

Source: game/common/scripted_triggers/04_ep2_accolade_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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