Scripted trigger
scheme_apa_apply_modifier_plus_secrecy_trigger
scheme_apa_apply_modifier_plus_secrecy_trigger = { MODIFIER = … }game/common/scripted_triggers/00_scheme_triggers.txt, line 720 (3 lines). Parameters: $MODIFIER$.
scheme_apa_apply_modifier_plus_secrecy_trigger is a scripted trigger in Crusader Kings III, written at line 720 of its file. A call passes 1 parameter: MODIFIER. The game's script calls it in 19 places, among them scheme_apa_negative.6001 (scheme), scheme_apa_negative.6011 (scheme) and scheme_apa_negative.6021 (scheme). Patch 1.20.1.2, from game/common/scripted_triggers/00_scheme_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (3 lines of game script)
scheme_apa_apply_modifier_plus_secrecy_trigger = {
scheme_apa_apply_modifier_trigger = { MODIFIER = $MODIFIER$ }
}As written in game/common/scripted_triggers/00_scheme_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls scheme_apa_apply_modifier_plus_secrecy_trigger.
Schemes (19)
- scheme_apa_negative.6001
- scheme_apa_negative.6011
- scheme_apa_negative.6021
- scheme_apa_negative.6031
- scheme_apa_negative.6041
- scheme_apa_negative.6051
13 more
- scheme_apa_negative.6061
- scheme_apa_negative.6071
- scheme_apa_negative.6081
- scheme_apa_positive.1001
- scheme_apa_positive.1011
- scheme_apa_positive.1021
- scheme_apa_positive.1031
- scheme_apa_positive.1041
- scheme_apa_positive.1051
- scheme_apa_positive.1061
- scheme_apa_positive.1071
- scheme_apa_positive.1081
- scheme_apa_positive.1091
Source: game/common/scripted_triggers/00_scheme_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.