CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

same_faith_clergy_war_trigger

same_faith_clergy_war_trigger = yes

game/common/scripted_triggers/00_war_and_peace_triggers.txt, line 921 (10 lines). No parameters.

same_faith_clergy_war_trigger is a scripted trigger in Crusader Kings III, written at line 921 of its file. It takes no parameters: same_faith_clergy_war_trigger = yes (or no). The game's script calls it in 2 places, among them holy_war_defensive_join_value (script value) and can_defensively_join_holy_war (scripted rules). Patch 1.20.1.2, from game/common/scripted_triggers/00_war_and_peace_triggers.txt.

The comment above it in the file

scope:attacker and scope:defender come from holy war defensive joining

What it checks

  • scope:attacker.faith = scope:defender.faith
  • scope:attacker: Their government has the government uses church authority flag
  • scope:defender:
    • One of these

      • Government is a Theocratic-type Government
      • or

        Government is unplayable

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (10 lines of game script)
same_faith_clergy_war_trigger = {
	scope:attacker.faith = scope:defender.faith
	scope:attacker = { government_has_flag = government_uses_church_authority }
	scope:defender = {
		OR = {
			government_has_flag = government_is_theocracy
			government_has_flag = government_is_holy_order
		}
	}
}

As written in game/common/scripted_triggers/00_war_and_peace_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls same_faith_clergy_war_trigger.

Script values (1)

  • holy_war_defensive_join_value

Scripted rules (1)

  • can_defensively_join_holy_war

Source: game/common/scripted_triggers/00_war_and_peace_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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