CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

root_picks_treatment_for_sick_character_trigger

root_picks_treatment_for_sick_character_trigger = yes

game/common/scripted_triggers/20_health_triggers.txt, line 801 (4 lines). No parameters.

root_picks_treatment_for_sick_character_trigger is a scripted trigger in Crusader Kings III, written at line 801 of its file. It takes no parameters: root_picks_treatment_for_sick_character_trigger = yes (or no). The game's script calls it in 6 places, among them …: A Killer In Our Midst (event health.2101), …: Even Worse (event health.2002) and …: My Ailing … (event health.3102). Patch 1.20.1.2, from game/common/scripted_triggers/20_health_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (4 lines of game script)
root_picks_treatment_for_sick_character_trigger = {
	scope:sick_character = { liege_picks_treatment_trigger = yes }
	scope:sick_character = { liege = { this = root } }
}

As written in game/common/scripted_triggers/20_health_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls root_picks_treatment_for_sick_character_trigger.

Source: game/common/scripted_triggers/20_health_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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