CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

rite_has_pre_scripted_liturgical_language_trigger

rite_has_pre_scripted_liturgical_language_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 44 (16 lines). No parameters.

rite_has_pre_scripted_liturgical_language_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 44 of its file. It takes no parameters: rite_has_pre_scripted_liturgical_language_trigger = yes (or no). The game's script calls it in 5 places, among them pam_armenian_as_liturgical_language_trigger (scripted trigger), pam_ethiopic_as_liturgical_language_trigger (scripted trigger) and pam_greek_as_liturgical_language_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

The liturgical language triggers below only evaluate in a rite scope; call them through
main_rite from a faith and through rite from a character.
Pre-scripted rites skip the Head of Rite culture fallback. Slavic, Georgian, Antiochian,
heresies, and custom divergences keep that fallback.

What it checks

  • One of these

    • Their faith is Catholicism
    • or

      this = rite:roman_rite
    • or

      this = rite:ambrosian_rite
    • or

      this = rite:beneventan_rite
    • or

      this = rite:mozarabic_church
    • or

      this = rite:carolingian_christianity
    • or

      Their faith is Orthodoxy
    • or

      this = rite:byzantine_rite
    • or

      this = rite:insular_celtic
    • or

      this = rite:ethiopian_rite
    • or

      this = rite:armenian_rite
    • or

      this = rite:coptic_rite

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (16 lines of game script)
rite_has_pre_scripted_liturgical_language_trigger = {
	OR = {
		faith = faith:catholic
		this = rite:roman_rite
		this = rite:ambrosian_rite
		this = rite:beneventan_rite
		this = rite:mozarabic_church
		this = rite:carolingian_christianity
		faith = faith:orthodox
		this = rite:byzantine_rite
		this = rite:insular_celtic
		this = rite:ethiopian_rite
		this = rite:armenian_rite
		this = rite:coptic_rite
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls rite_has_pre_scripted_liturgical_language_trigger.

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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