CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

rite_growth_founder_is_meaningful_relation_trigger

rite_growth_founder_is_meaningful_relation_trigger = yes

game/common/scripted_triggers/00_religious_triggers.txt, line 3041 (18 lines). No parameters.

rite_growth_founder_is_meaningful_relation_trigger is a scripted trigger in Crusader Kings III, written at line 3041 of its file. It takes no parameters: rite_growth_founder_is_meaningful_relation_trigger = yes (or no). The game's script calls it in 1 place, among them A New … Rite (event rite_growth.0010). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.

What it checks

  • One of these

    • is_close_or_extended_family_of = scope:founder
    • or

      Any spouse:
      • this = scope:founder
    • or

      Any consort:
      • this = scope:founder
    • or

      betrothed ?= scope:founder
    • or

      has_relation_friend = scope:founder
    • or

      has_relation_lover = scope:founder
    • or

      has_relation_potential_lover = scope:founder
    • or

      has_relation_rival = scope:founder
    • or

      liege ?= scope:founder
    • or

      scope:founder.liege ?= root
    • or

      All of these

      • exists = scope:founder.dynasty
      • dynasty ?= scope:founder.dynasty

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (18 lines of game script)
rite_growth_founder_is_meaningful_relation_trigger = {
	OR = {
		is_close_or_extended_family_of = scope:founder
		any_spouse = { this = scope:founder }
		any_consort = { this = scope:founder }
		betrothed ?= scope:founder
		has_relation_friend = scope:founder
		has_relation_lover = scope:founder
		has_relation_potential_lover = scope:founder
		has_relation_rival = scope:founder
		liege ?= scope:founder
		scope:founder.liege ?= root
		AND = {
			exists = scope:founder.dynasty
			dynasty ?= scope:founder.dynasty
		}
	}
}

As written in game/common/scripted_triggers/00_religious_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls rite_growth_founder_is_meaningful_relation_trigger.

Events (1)

Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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