Scripted trigger
rite_growth_founder_is_meaningful_relation_trigger
rite_growth_founder_is_meaningful_relation_trigger = yesgame/common/scripted_triggers/00_religious_triggers.txt, line 3041 (18 lines). No parameters.
rite_growth_founder_is_meaningful_relation_trigger is a scripted trigger in Crusader Kings III, written at line 3041 of its file. It takes no parameters: rite_growth_founder_is_meaningful_relation_trigger = yes (or no). The game's script calls it in 1 place, among them A New … Rite (event rite_growth.0010). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.
What it checks
One of these
is_close_or_extended_family_of = scope:founderor
Any spouse:this = scope:founder
or
Any consort:this = scope:founder
or
betrothed ?= scope:founderor
has_relation_friend = scope:founderor
has_relation_lover = scope:founderor
has_relation_potential_lover = scope:founderor
has_relation_rival = scope:founderor
liege ?= scope:founderor
scope:founder.liege ?= rootor
All of these
exists = scope:founder.dynastydynasty ?= scope:founder.dynasty
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (18 lines of game script)
rite_growth_founder_is_meaningful_relation_trigger = {
OR = {
is_close_or_extended_family_of = scope:founder
any_spouse = { this = scope:founder }
any_consort = { this = scope:founder }
betrothed ?= scope:founder
has_relation_friend = scope:founder
has_relation_lover = scope:founder
has_relation_potential_lover = scope:founder
has_relation_rival = scope:founder
liege ?= scope:founder
scope:founder.liege ?= root
AND = {
exists = scope:founder.dynasty
dynasty ?= scope:founder.dynasty
}
}
}As written in game/common/scripted_triggers/00_religious_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls rite_growth_founder_is_meaningful_relation_trigger.
Events (1)
- A New … Rite
rite_growth.0010
Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.