Scripted trigger
religion_is_east_asian_trigger
religion_is_east_asian_trigger = yesgame/common/scripted_triggers/00_religious_triggers.txt, line 2166 (8 lines). No parameters.
religion_is_east_asian_trigger is a scripted trigger in Crusader Kings III, written at line 2166 of its file. It takes no parameters: religion_is_east_asian_trigger = yes (or no). The game's script calls it in 3 places, among them religion_is_broadly_asian_trigger (scripted trigger), GetDerogatoryNonbeliever (custom loc) and GetDerogatoryNonbelieverPlural (custom loc). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.
What it checks
One of these
- Their religion is Buddhism
or
Their religion is Confucianismor
Their religion is Taoismor
Their religion is Shintōism
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
religion_is_east_asian_trigger = {
OR = {
faith.religion = religion:buddhism_religion
faith.religion = religion:confucianism_religion
faith.religion = religion:taoism_religion
faith.religion = religion:shintoism_religion
}
}As written in game/common/scripted_triggers/00_religious_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls religion_is_east_asian_trigger.
Scripted triggers (1)
Customizable localization (2)
- GetDerogatoryNonbeliever
- GetDerogatoryNonbelieverPlural
Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.