Scripted trigger
realm_law_authority_level_1
realm_law_authority_level_1 = yesgame/common/scripted_triggers/00_law_triggers.txt, line 110 (4 lines). No parameters.
realm_law_authority_level_1 is a scripted trigger in Crusader Kings III, written at line 110 of its file. It takes no parameters: realm_law_authority_level_1 = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_law_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (4 lines of game script)
realm_law_authority_level_1 = {
has_realm_law_flag = authority_level_1
NOT = { has_realm_law_flag = authority_level_2 }
}As written in game/common/scripted_triggers/00_law_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_law_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.