CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

prefers_military_favored_budget_trigger

prefers_military_favored_budget_trigger = { CHARACTER = … }

game/common/scripted_triggers/10_tgp_triggers.txt, line 771 (26 lines). Parameters: $CHARACTER$.

prefers_military_favored_budget_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 771 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 2 places, among them A Minister's Budget (event tgp_china_ministry.0200) and The … Treasury (event tgp_china_ministry.0100). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (26 lines of game script)
prefers_military_favored_budget_trigger = {
	$CHARACTER$ = {
		OR = {
			top_participant_group:dynastic_cycle ?= { participant_group_type = expansion_movement }
			has_title = title:e_minister_grand_marshal
			has_title = title:e_minister_of_war
			AND = {
				this = top_liege
				OR = {
					ai_boldness > 90
					situation:dynastic_cycle ?= {
						OR = {
							situation_current_phase = situation_dynastic_cycle_phase_stability_expansion
							situation_current_phase = situation_dynastic_cycle_phase_instability_conquest
						}
					}
				}
			}
			ai_greed < 0
		}
		trigger_if = {
			limit = { this != top_liege }
			NOT = { has_trait = loyal }
		}
	}
}

As written in game/common/scripted_triggers/10_tgp_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls prefers_military_favored_budget_trigger.

Events (2)

Source: game/common/scripted_triggers/10_tgp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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