CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger

possibly_interested_in_root_trigger

possibly_interested_in_root_trigger = yes

game/common/scripted_triggers/00_romance_and_seduction_triggers.txt, line 134 (34 lines). No parameters.

possibly_interested_in_root_trigger is a scripted trigger in Crusader Kings III, written at line 134 of its file. It takes no parameters: possibly_interested_in_root_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_romance_and_seduction_triggers.txt.

What it checks

  • One of these

    • has_relation_crush = root
    • or

      has_relation_lover = root
    • or

      has_relation_potential_lover = root
    • or

      If

      • One of these

        • Any sibling:
          • this = root
        • or

          Any parent:
          • this = root
        • or

          Any child:
          • this = root
      • Not all of these

        • You:
        • Is at least 20 years old

      Then

      • Never

      Otherwise

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (34 lines of game script)
possibly_interested_in_root_trigger = {
	OR = {
		has_relation_crush = root
		has_relation_lover = root
		has_relation_potential_lover = root
		#Is not related to Root, or has an indicator that they would be interested anyways
		trigger_if = {
			limit = {
				OR = {
					any_sibling = {
						this = root
					}
					any_parent = {
						this = root
					}
					any_child = {
						this = root
					}
				}
				NAND = {
					root = {
						is_ai = no
						has_perk = subtle_desire_perk
					}
					age >= 20
				}
			}
			always = no
		}
		trigger_else = {
			matching_gender_and_sexuality_with_trigger = { CHARACTER = root }
		}
	}
}

As written in game/common/scripted_triggers/00_romance_and_seduction_triggers.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_triggers/00_romance_and_seduction_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?