CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

possible_mutual_interest_trigger

possible_mutual_interest_trigger = { CHARACTER_1 = … CHARACTER_2 = … }

game/common/scripted_triggers/00_romance_and_seduction_triggers.txt, line 276 (68 lines). Parameters: $CHARACTER_1$, $CHARACTER_2$.

possible_mutual_interest_trigger is a scripted trigger in Crusader Kings III, written at line 276 of its file. A call passes 2 parameters: CHARACTER_1 and CHARACTER_2. The game's script calls it in 5 places, among them …: Grow Fonder (event councillor_spouse_diplomacy.2002), councillor_spouse_intrigue.0001 (event) and feast_default_3006_adultery_target_trigger (local trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_romance_and_seduction_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (68 lines of game script)
possible_mutual_interest_trigger = {
	$CHARACTER_1$ != $CHARACTER_2$ #Cannot be an event target for yourself
	$CHARACTER_1$ = {
		OR = {
			has_relation_crush = $CHARACTER_2$
			has_relation_lover = $CHARACTER_2$
			has_relation_potential_lover = $CHARACTER_2$
			has_opinion_modifier = {
				modifier = love_opinion
				target = $CHARACTER_2$
			}
			# Not related etc.
			NOR = {
				any_sibling = {
					this = $CHARACTER_2$
				}
				any_parent = {
					this = $CHARACTER_2$
				}
				any_child = {
					this = $CHARACTER_2$
				}
			}
			AND = {
				$CHARACTER_2$ = {
					is_ai = no
					has_perk = subtle_desire_perk
				}
				age >= 20
			}
		}
	}
	$CHARACTER_2$ = {
		OR = {
			has_relation_crush = $CHARACTER_1$
			has_relation_lover = $CHARACTER_1$
			has_relation_potential_lover = $CHARACTER_1$
			has_opinion_modifier = {
				modifier = love_opinion
				target = $CHARACTER_1$
			}
			NOR = {
				any_sibling = {
					this = $CHARACTER_1$
				}
				any_parent = {
					this = $CHARACTER_1$
				}
				any_child = {
					this = $CHARACTER_1$
				}
			}
			AND = {
				$CHARACTER_1$ = {
					is_ai = no
					has_perk = subtle_desire_perk
				}
				age >= 20
			}
		}
	}
	$CHARACTER_1$ = {
		matching_gender_and_sexuality_with_trigger = { CHARACTER = $CHARACTER_2$ }
	}
	$CHARACTER_2$ = {
		matching_gender_and_sexuality_with_trigger = { CHARACTER = $CHARACTER_1$ }
	}
}

As written in game/common/scripted_triggers/00_romance_and_seduction_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls possible_mutual_interest_trigger.

Events (2)

Scripted triggers inside an event file (1)

  • feast_default_3006_adultery_target_trigger

Source: game/common/scripted_triggers/00_romance_and_seduction_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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