Scripted trigger
portrait_wear_no_armor_trigger
portrait_wear_no_armor_trigger = yesgame/common/scripted_triggers/00_clothing_triggers.txt, line 249 (6 lines). No parameters.
portrait_wear_no_armor_trigger is a scripted trigger in Crusader Kings III, written at line 249 of its file. It takes no parameters: portrait_wear_no_armor_trigger = yes (or no). The game's script calls it in 6 places, among them portrait_commoner_clothing_trigger (scripted trigger), portrait_commoner_no_mayors_trigger (scripted trigger) and portrait_high_nobles_clothing_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (6 lines of game script)
portrait_wear_no_armor_trigger = {
NOR = {
portrait_wear_armor_trigger = yes
portrait_wear_armor_currently_in_army_trigger = yes
}
}As written in game/common/scripted_triggers/00_clothing_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls portrait_wear_no_armor_trigger.
Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.