Scripted trigger
portrait_ugro_permian_clothing_trigger
portrait_ugro_permian_clothing_trigger = yesgame/common/scripted_triggers/00_clothing_triggers.txt, line 898 (7 lines). No parameters.
portrait_ugro_permian_clothing_trigger is a scripted trigger in Crusader Kings III, written at line 898 of its file. It takes no parameters: portrait_ugro_permian_clothing_trigger = yes (or no). The game's script calls it in 1 place, among them portrait_wear_no_headgear_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (7 lines of game script)
portrait_ugro_permian_clothing_trigger = { #AKA Khanty
has_cp4_dlc_trigger = yes
portrait_shared_clothing_contents_trigger = {
CULTURE_SCOPE = scope:culture
CULTURE_FLAG = ugro_permian #khanty
}
}As written in game/common/scripted_triggers/00_clothing_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls portrait_ugro_permian_clothing_trigger.
Scripted triggers (1)
Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.