CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

portrait_fp2_iberian_christian_clothing_trigger

portrait_fp2_iberian_christian_clothing_trigger = yes

game/common/scripted_triggers/00_clothing_triggers.txt, line 743 (18 lines). No parameters.

portrait_fp2_iberian_christian_clothing_trigger is a scripted trigger in Crusader Kings III, written at line 743 of its file. It takes no parameters: portrait_fp2_iberian_christian_clothing_trigger = yes (or no). The game's script calls it in 1 place, among them portrait_fp2_iberian_christian_clothing_modifier (scripted modifier). Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.

What it checks

  • One of these

    • portrait_shared_clothing_contents_trigger = { CULTURE_SCOPE = scope:culture CULTURE_FLAG = iberian_christian }
    • or

      If

      a check the game hides

      Then

      • All of these

        • Their religion is Christianity
        • Their capital province: Is in the Iberia region

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (18 lines of game script)
portrait_fp2_iberian_christian_clothing_trigger = {
	has_fp2_dlc_trigger = yes
	OR = {
		portrait_shared_clothing_contents_trigger = {
			CULTURE_SCOPE = scope:culture
			CULTURE_FLAG = iberian_christian
		}
		trigger_if = {
			limit = { exists = this }
			AND = {
				religion = religion:christianity_religion
				capital_province ?= {
					geographical_region = world_europe_west_iberia
				}
			}
		}
	}
}

As written in game/common/scripted_triggers/00_clothing_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls portrait_fp2_iberian_christian_clothing_trigger.

Scripted modifiers (AI weights) (1)

  • portrait_fp2_iberian_christian_clothing_modifier

Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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