Scripted trigger
portrait_era1_trigger
portrait_era1_trigger = yesgame/common/scripted_triggers/00_clothing_triggers.txt, line 1557 (9 lines). No parameters.
portrait_era1_trigger is a scripted trigger in Crusader Kings III, written at line 1557 of its file. It takes no parameters: portrait_era1_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.
What it checks
scope:year_of_birth < 1000Not all of these
- Current year at least 1000
scope:year_of_birth >= 975scope:year_of_birth < 1125scope:age >= 16
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (9 lines of game script)
portrait_era1_trigger = { # Intended to primarily cover the years 850 to 1000
scope:year_of_birth < 1000
NAND = { # People from 16 to 25 will be the first to adopt new fashion
current_year >= 1000
scope:year_of_birth >= 975
scope:year_of_birth < 1125
scope:age >= 16
}
}As written in game/common/scripted_triggers/00_clothing_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.