CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger

portrait_ep2_mena_cloak_duel_trigger

portrait_ep2_mena_cloak_duel_trigger = yes

game/common/scripted_triggers/00_clothing_triggers.txt, line 3603 (10 lines). No parameters.

portrait_ep2_mena_cloak_duel_trigger is a scripted trigger in Crusader Kings III, written at line 3603 of its file. It takes no parameters: portrait_ep2_mena_cloak_duel_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_clothing_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (10 lines of game script)
portrait_ep2_mena_cloak_duel_trigger = {
	has_character_flag = cloak_duelist_flag
	# Used for the following cultures
	OR = {
		portrait_mena_clothing_trigger = yes
		portrait_african_clothing_trigger = yes
		portrait_indian_clothing_trigger = yes
		portrait_steppe_clothing_trigger = yes
	}
}

As written in game/common/scripted_triggers/00_clothing_triggers.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_triggers/00_clothing_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?