CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Roads to Power files

petition_liege_knight_trigger

petition_liege_knight_trigger = yes

game/common/scripted_triggers/07_ep3_petition_triggers.txt, line 147 (12 lines). No parameters.

petition_liege_knight_trigger is a scripted trigger in Crusader Kings III, in the Roads to Power files, written at line 147 of its file. It takes no parameters: petition_liege_knight_trigger = yes (or no). The game's script calls it in 2 places, among them Office Endorsement (event petition_liege.0121) and court_ceremonial_select_bribes_effect (local effect). Patch 1.20.1.2, from game/common/scripted_triggers/07_ep3_petition_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (12 lines of game script)
petition_liege_knight_trigger = {
	is_ruler = no
	is_landed = no
	is_adult = yes
	NOT = { this = scope:petition_vassal.player_heir }
	OR = {
		has_trait = education_martial
		has_trait = education_martial_prowess
		prowess >= medium_skill_rating
	}
	can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:petition_liege }
}

As written in game/common/scripted_triggers/07_ep3_petition_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls petition_liege_knight_trigger.

Events (1)

Scripted effects inside an event file (1)

  • court_ceremonial_select_bribes_effect

Source: game/common/scripted_triggers/07_ep3_petition_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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