Scripted trigger
petition_head_of_faith_disposition_neutral_trigger
petition_head_of_faith_disposition_neutral_trigger = yesgame/common/scripted_triggers/11_petition_head_of_faith_triggers.txt, line 297 (7 lines). No parameters.
petition_head_of_faith_disposition_neutral_trigger is a scripted trigger in Crusader Kings III, written at line 297 of its file. It takes no parameters: petition_head_of_faith_disposition_neutral_trigger = yes (or no). The game's script calls it in 4 places, among them Petition: … Excommunication (event petition_head_of_faith.1320), Petition: … Repentance (event petition_head_of_faith.1310) and Petition: Repentance (event petition_head_of_faith.1000). Patch 1.20.1.2, from game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt.
The comment above it in the file
Neutral is the fallback when not favorable, hostile, or skeptical.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (7 lines of game script)
petition_head_of_faith_disposition_neutral_trigger = {
NOR = {
petition_head_of_faith_disposition_favorable_trigger = yes
petition_head_of_faith_disposition_hostile_trigger = yes
petition_head_of_faith_disposition_skeptical_trigger = yes
}
}As written in game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls petition_head_of_faith_disposition_neutral_trigger.
Events (4)
- Petition: … Excommunication
petition_head_of_faith.1320 - Petition: … Repentance
petition_head_of_faith.1310 - Petition: Repentance
petition_head_of_faith.1000 - Petition: Repentance
petition_head_of_faith.3000
Source: game/common/scripted_triggers/11_petition_head_of_faith_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.