CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

personal_scheme_should_not_evaluate_tier_differences_trigger

personal_scheme_should_not_evaluate_tier_differences_trigger = yes

game/common/scripted_triggers/00_scheme_triggers.txt, line 110 (9 lines). No parameters.

personal_scheme_should_not_evaluate_tier_differences_trigger is a scripted trigger in Crusader Kings III, written at line 110 of its file. It takes no parameters: personal_scheme_should_not_evaluate_tier_differences_trigger = yes (or no). The game's script calls it in 5 places, among them Befriend (scheme), Ingratiate Family (scheme) and Romance (scheme). Patch 1.20.1.2, from game/common/scripted_triggers/00_scheme_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (9 lines of game script)
personal_scheme_should_not_evaluate_tier_differences_trigger = {
	# Your spouse doesn't care if you're a different rank than them.
	scope:owner = {
		NOT = { is_consort_of = scope:target }
	}
	# And laamps are never bothered either way.
	scope:owner = { is_landless_adventurer = no }
	scope:target = { is_landless_adventurer = no }
}

As written in game/common/scripted_triggers/00_scheme_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls personal_scheme_should_not_evaluate_tier_differences_trigger.

Schemes (5)

  • Befriend
  • Ingratiate Family
  • Romance
  • Seduce
  • Sway

Source: game/common/scripted_triggers/00_scheme_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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