CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_venerated_the_saints_personally_trigger

pam_venerated_the_saints_personally_trigger = yes

game/common/scripted_triggers/pam_saint_triggers.txt, line 239 (9 lines). No parameters.

pam_venerated_the_saints_personally_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 239 of its file. It takes no parameters: pam_venerated_the_saints_personally_trigger = yes (or no). The game's script calls it in 2 places, among them pam_hof_canonization_effective_virtues_value (script value) and pam_saint_worthiness_value (script value). Patch 1.20.1.2, from game/common/scripted_triggers/pam_saint_triggers.txt.

What it checks

  • If

    a check the game hides

    Then

    Otherwise

    • has_dead_character_variable = pam_dulia_personal_sainthood

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (9 lines of game script)
pam_venerated_the_saints_personally_trigger = {
	trigger_if = {
		limit = { is_alive = yes }
		has_personal_tenet_flag = tenet_dulia_personal_sainthood_chance
	}
	trigger_else = {
		has_dead_character_variable = pam_dulia_personal_sainthood
	}
}

As written in game/common/scripted_triggers/pam_saint_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_venerated_the_saints_personally_trigger.

Script values (2)

  • pam_hof_canonization_effective_virtues_value
  • pam_saint_worthiness_value

Source: game/common/scripted_triggers/pam_saint_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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