Scripted trigger · By God Alone files
pam_study_scripture_pursuit_of_knowledge_trigger
pam_study_scripture_pursuit_of_knowledge_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 6934 (6 lines). No parameters.
pam_study_scripture_pursuit_of_knowledge_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 6934 of its file. It takes no parameters: pam_study_scripture_pursuit_of_knowledge_trigger = yes (or no). The game's script calls it in 1 place, among them Religious Study (scheme). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
One of these
- Their rite: The rite has Religious Study Scheme Success Chance: +15%
or
The Personal Tenets unlock tenet pursuit of knowledge study scripture bonus
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (6 lines of game script)
pam_study_scripture_pursuit_of_knowledge_trigger = {
OR = {
rite ?= { rite_has_parameter = tenet_pursuit_of_knowledge_study_scripture_bonus }
has_personal_tenet_flag = tenet_pursuit_of_knowledge_study_scripture_bonus
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_study_scripture_pursuit_of_knowledge_trigger.
Schemes (1)
- Religious Study
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.