CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_study_scripture_mysticism_trigger

pam_study_scripture_mysticism_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 6964 (23 lines). No parameters.

pam_study_scripture_mysticism_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 6964 of its file. It takes no parameters: pam_study_scripture_mysticism_trigger = yes (or no). The game's script calls it in 2 places, among them Religious Study: The Dark Night of the Soul (event study_scripture_outcome.1050) and Religious Study: The Visionary (event study_scripture_outcome.200). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

What it checks

  • One of these

    • Has the Trait: Wise Man
    • or

      Their rite:
      • One of these

        • The rite has the tenet Hesychasm
        • or

          The rite has the tenet Anachoresis
        • or

          The rite has the tenet Esotericism
        • or

          The rite has the tenet Astrology
        • or

          The rite has the tenet Gnosticism
        • or

          The rite has the tenet Inner Journey
        • or

          The rite has the tenet Auspicious Birthright
    • or

      has_personal_tenet = tenet_hesychasm
    • or

      has_personal_tenet = tenet_anachoresis
    • or

      has_personal_tenet = tenet_esotericism
    • or

      has_personal_tenet = tenet_astrology
    • or

      has_personal_tenet = tenet_gnosticism
    • or

      has_personal_tenet = tenet_inner_journey
    • or

      has_personal_tenet = tenet_mystical_birthright

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (23 lines of game script)
pam_study_scripture_mysticism_trigger = {
	OR = {
		has_trait = lifestyle_mystic
		rite ?= {
			OR = {
				rite_has_tenet = tenet_hesychasm
				rite_has_tenet = tenet_anachoresis
				rite_has_tenet = tenet_esotericism
				rite_has_tenet = tenet_astrology
				rite_has_tenet = tenet_gnosticism
				rite_has_tenet = tenet_inner_journey
				rite_has_tenet = tenet_mystical_birthright
			}
		}
		has_personal_tenet = tenet_hesychasm
		has_personal_tenet = tenet_anachoresis
		has_personal_tenet = tenet_esotericism
		has_personal_tenet = tenet_astrology
		has_personal_tenet = tenet_gnosticism
		has_personal_tenet = tenet_inner_journey
		has_personal_tenet = tenet_mystical_birthright
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_study_scripture_mysticism_trigger.

Events (2)

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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