Scripted trigger · By God Alone files
pam_sf_carnal_art_indian_setting_trigger
pam_sf_carnal_art_indian_setting_trigger = yesgame/common/scripted_triggers/pam_secular_faith_triggers.txt, line 43 (7 lines). No parameters.
pam_sf_carnal_art_indian_setting_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 43 of its file. It takes no parameters: pam_sf_carnal_art_indian_setting_trigger = yes (or no). The game's script calls it in 1 place, among them pam_sf_carnal_art (custom loc). Patch 1.20.1.2, from game/common/scripted_triggers/pam_secular_faith_triggers.txt.
What it checks
One of these
- Their culture: The Culture has the Indo-Aryan Cultural Pillar
or
Their culture: The Culture has the Dravidian Cultural Pillaror
Their location: Is in the India region
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (7 lines of game script)
pam_sf_carnal_art_indian_setting_trigger = {
OR = {
culture = { has_cultural_pillar = heritage_indo_aryan }
culture = { has_cultural_pillar = heritage_dravidian }
location = { geographical_region = world_india }
}
}As written in game/common/scripted_triggers/pam_secular_faith_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_sf_carnal_art_indian_setting_trigger.
Customizable localization (1)
- pam_sf_carnal_art
Source: game/common/scripted_triggers/pam_secular_faith_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.