Scripted trigger · By God Alone files
pam_saint_is_buried_in_my_lands_trigger
pam_saint_is_buried_in_my_lands_trigger = { EXTRACTOR = … }game/common/scripted_triggers/pam_saint_triggers.txt, line 207 (5 lines). Parameters: $EXTRACTOR$.
pam_saint_is_buried_in_my_lands_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 207 of its file. A call passes 1 parameter: EXTRACTOR. The game's script calls it in 1 place, among them pam_can_extract_relic_from_saint_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/pam_saint_triggers.txt.
The comment above it in the file
Is this burial province within $EXTRACTOR$'s realm (held by them or a vassal/sub-vassal)? EXTRACTOR is passed in because the relic picker runs with root = none.
What it checks
- Their county’s holder:
target_is_same_character_or_above = $EXTRACTOR$
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (5 lines of game script)
pam_saint_is_buried_in_my_lands_trigger = {
county.holder ?= {
target_is_same_character_or_above = $EXTRACTOR$
}
}As written in game/common/scripted_triggers/pam_saint_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_saint_is_buried_in_my_lands_trigger.
Scripted triggers (1)
Source: game/common/scripted_triggers/pam_saint_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.