CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_rite_locally_present_trigger

pam_rite_locally_present_trigger = { RITE = … }

game/common/scripted_triggers/pam_scripted_triggers.txt, line 2136 (8 lines). Parameters: $RITE$.

pam_rite_locally_present_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 2136 of its file. A call passes 1 parameter: RITE. The game's script calls it in 1 place, among them Exiled … (event global_religion.1000). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

Runs in the ruler's scope

What it checks

  • Any sub realm county:
    • One of these

      • rite = $RITE$
      • or

        Any neighboring county:
        • rite = $RITE$

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (8 lines of game script)
pam_rite_locally_present_trigger = {
	any_sub_realm_county = {
		OR = {
			rite = $RITE$
			any_neighboring_county = { rite = $RITE$ }
		}
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_rite_locally_present_trigger.

Events (1)

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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