CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_reaffirm_doctrine_send_option_valid_trigger

pam_reaffirm_doctrine_send_option_valid_trigger = { DOCTRINE = … }

game/common/scripted_triggers/pam_scripted_triggers.txt, line 6186 (9 lines). Parameters: $DOCTRINE$.

pam_reaffirm_doctrine_send_option_valid_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 6186 of its file. A call passes 1 parameter: DOCTRINE. The game's script calls it in 1 place, among them Reaffirm Doctrine (interaction). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (9 lines of game script)
pam_reaffirm_doctrine_send_option_valid_trigger = {
	custom_tooltip = {
		text = pam_reaffirm_doctrine_one_doctrine_tt
		OR = {
			scope:$DOCTRINE$ = yes
			pam_reaffirm_doctrine_send_option_selected_trigger = no
		}
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_reaffirm_doctrine_send_option_valid_trigger.

Character interactions (1)

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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