Scripted trigger · By God Alone files
pam_reaffirm_doctrine_send_option_valid_trigger
pam_reaffirm_doctrine_send_option_valid_trigger = { DOCTRINE = … }game/common/scripted_triggers/pam_scripted_triggers.txt, line 6186 (9 lines). Parameters: $DOCTRINE$.
pam_reaffirm_doctrine_send_option_valid_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 6186 of its file. A call passes 1 parameter: DOCTRINE. The game's script calls it in 1 place, among them Reaffirm Doctrine (interaction). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
- You may pick one Doctrine each time
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (9 lines of game script)
pam_reaffirm_doctrine_send_option_valid_trigger = {
custom_tooltip = {
text = pam_reaffirm_doctrine_one_doctrine_tt
OR = {
scope:$DOCTRINE$ = yes
pam_reaffirm_doctrine_send_option_selected_trigger = no
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_reaffirm_doctrine_send_option_valid_trigger.
Character interactions (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.