Scripted trigger · By God Alone files
pam_province_is_free_burial_site_trigger
pam_province_is_free_burial_site_trigger = yesgame/common/scripted_triggers/pam_saint_triggers.txt, line 110 (7 lines). No parameters.
pam_province_is_free_burial_site_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 110 of its file. It takes no parameters: pam_province_is_free_burial_site_trigger = yes (or no). The game's script calls it in 2 places, among them pam_pick_actor_consecration_province_effect (scripted effect) and pam_pick_founder_burial_province_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/pam_saint_triggers.txt.
The comment above it in the file
Province can take add_saint: holding present, no buried-saint PoI yet.
What it checks
has_holding = yes- Does not have “hide location for saint” (a variable the game's script sets)
NOT = { has_travel_point_of_interest = poi_buried_saint }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (7 lines of game script)
pam_province_is_free_burial_site_trigger = {
has_holding = yes
NOR = {
has_variable = hide_location_for_saint
has_travel_point_of_interest = poi_buried_saint
}
}As written in game/common/scripted_triggers/pam_saint_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_province_is_free_burial_site_trigger.
Source: game/common/scripted_triggers/pam_saint_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.