Scripted trigger · By God Alone files
pam_personal_pacifism_offensive_war_ban_trigger
pam_personal_pacifism_offensive_war_ban_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 6062 (8 lines). No parameters.
pam_personal_pacifism_offensive_war_ban_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 6062 of its file. It takes no parameters: pam_personal_pacifism_offensive_war_ban_trigger = yes (or no). The game's script calls it in 14 places, among them artifact (casus belli groups), celestial (casus belli groups) and claim (casus belli groups). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
- This Personal Tenet forbids declaring offensive Wars
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
pam_personal_pacifism_offensive_war_ban_trigger = {
custom_tooltip = {
text = pam_personal_pacifism_offensive_war_ban_tt
scope:attacker = {
NOT = { has_personal_tenet_flag = tenet_pacifism_no_offensive_war }
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_personal_pacifism_offensive_war_ban_trigger.
Casus belli groups (14)
- artifact
- celestial
- claim
- Conquered
- de_jure
- humiliation
8 more
- independence
- invasion
- Involvement
- Mandala
- religious
- religious_disorganised
- subjugation
- vassalization
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.