CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger · By God Alone files

pam_neighboring_unreformed_pagan_raid_you_catalyst_trigger

pam_neighboring_unreformed_pagan_raid_you_catalyst_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 2209 (18 lines). No parameters.

pam_neighboring_unreformed_pagan_raid_you_catalyst_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 2209 of its file. It takes no parameters: pam_neighboring_unreformed_pagan_raid_you_catalyst_trigger = yes (or no). The game's script calls it in 1 place, among them on_raid_action_completion (on action). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

What it checks

  • scope:raider:
  • scope:county.holder.top_liege › Any character situation:
    • situation_type = the_christian_church
    • The current phase counts “An unreformed Pagan Army raids Christian lands”

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (18 lines of game script)
pam_neighboring_unreformed_pagan_raid_you_catalyst_trigger = {
	scope:raider = {
		religion = {
			is_in_family = rf_pagan
		}
		faith = { has_doctrine_parameter = unreformed }
		any_neighboring_and_across_water_realm_owner = {
			this = scope:county.holder.top_liege
		}
	}
	scope:county.holder.top_liege = {
		has_pam_dlc_trigger = yes
		any_character_situation = {
			situation_type = the_christian_church
			situation_top_has_catalyst = catalyst_neighboring_unreformed_pagan_raid_you
		}
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_neighboring_unreformed_pagan_raid_you_catalyst_trigger.

On actions (the game's own hooks) (1)

  • on_raid_action_completion

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?