Scripted trigger · By God Alone files
pam_main_power_faith_conditional_appointment_trigger
pam_main_power_faith_conditional_appointment_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 632 (5 lines). No parameters.
pam_main_power_faith_conditional_appointment_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 632 of its file. It takes no parameters: pam_main_power_faith_conditional_appointment_trigger = yes (or no). The game's script calls it in 3 places, among them pam_investiture_crisis_chapter_unavailable_gui (gui), pam_investiture_end_uncontested_crisis_effect (scripted effect) and pam_investiture_crisis_catalyst_gate_value (script value). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
- The Christian Church’s main power faith: Has the Conditional Doctrine
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (5 lines of game script)
pam_main_power_faith_conditional_appointment_trigger = {
situation:the_christian_church.var:tcc_main_power_faith ?= {
has_doctrine = doctrine_clerical_succession_conditional
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_main_power_faith_conditional_appointment_trigger.
Buttons of the game's windows (scripted GUIs) (1)
- pam_investiture_crisis_chapter_unavailable_gui
Scripted effects (1)
Script values (1)
- pam_investiture_crisis_catalyst_gate_value
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.