CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger

pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 1540 (10 lines). No parameters.

pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 1540 of its file. It takes no parameters: pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger = yes (or no). The game's script calls it in 1 place, among them Proclaim the Kingdom of Heaven (decision). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

Kingdom of Heaven — no other character of your faith has a higher Piety Level (ties at same level allowed)

What it checks

  • None of these

    • Your faith › Any faith character:
      • NOT = { this = root }
      • piety_level > root.piety_level

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (10 lines of game script)
pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger = {
	NOT = {
		root.faith = {
			any_faith_character = {
				NOT = { this = root }
				piety_level > root.piety_level
			}
		}
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger.

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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