Scripted trigger · By God Alone files
pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger
pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 1540 (10 lines). No parameters.
pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 1540 of its file. It takes no parameters: pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger = yes (or no). The game's script calls it in 1 place, among them Proclaim the Kingdom of Heaven (decision). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
The comment above it in the file
Kingdom of Heaven — no other character of your faith has a higher Piety Level (ties at same level allowed)
What it checks
None of these
- Your faith › Any faith character:
NOT = { this = root }piety_level > root.piety_level
- Your faith › Any faith character:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (10 lines of game script)
pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger = {
NOT = {
root.faith = {
any_faith_character = {
NOT = { this = root }
piety_level > root.piety_level
}
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_kingdom_of_heaven_has_highest_piety_level_in_faith_trigger.
Decisions (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.