Scripted trigger · By God Alone files
pam_heresy_joachimite_strict_window_ok_trigger
pam_heresy_joachimite_strict_window_ok_trigger = yesgame/common/scripted_triggers/pam_heresy_triggers.txt, line 136 (6 lines). No parameters.
pam_heresy_joachimite_strict_window_ok_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 136 of its file. It takes no parameters: pam_heresy_joachimite_strict_window_ok_trigger = yes (or no). The game's script calls it in 1 place, among them pam_heresy_joachimite_eligible_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/pam_heresy_triggers.txt.
The comment above it in the file
Joachimite: strict mode cuts off after Fra Dolcino's burning, as later Fraticelli are too institutional
What it checks
One of these
- Game rule not set to “Strict”
or
current_date <= 1310.1.1
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (6 lines of game script)
pam_heresy_joachimite_strict_window_ok_trigger = {
OR = {
NOT = { has_game_rule = strict_regional_heresy }
current_date <= 1310.1.1
}
}As written in game/common/scripted_triggers/pam_heresy_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_heresy_joachimite_strict_window_ok_trigger.
Scripted triggers (1)
Source: game/common/scripted_triggers/pam_heresy_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.