Scripted trigger · By God Alone files
pam_heresy_capital_in_heresy_region_trigger
pam_heresy_capital_in_heresy_region_trigger = yesgame/common/scripted_triggers/pam_heresy_triggers.txt, line 335 (44 lines). No parameters.
pam_heresy_capital_in_heresy_region_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 335 of its file. It takes no parameters: pam_heresy_capital_in_heresy_region_trigger = yes (or no). The game's script calls it in 1 place, among them pam_heresy_pick_epicenter_ruler_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/pam_heresy_triggers.txt.
The comment above it in the file
Province scope, branching on scope:heresy_faith
What it checks
One of these
All of these
scope:heresy_faith = faith:lollardpam_heresy_lollard_region_trigger = yes
or
All of these
scope:heresy_faith = faith:hussitepam_heresy_hussite_region_trigger = yes
or
All of these
scope:heresy_faith = faith:joachimitepam_heresy_joachimite_region_trigger = yes
or
All of these
scope:heresy_faith = faith:catharpam_heresy_cathar_region_trigger = yes
or
All of these
scope:heresy_faith = faith:waldensianpam_heresy_waldensian_region_trigger = yes
or
All of these
scope:heresy_faith = faith:bogomilistpam_heresy_bogomilist_region_trigger = yes
or
All of these
scope:heresy_faith = faith:paulicianpam_heresy_paulician_region_trigger = yes
or
All of these
scope:heresy_faith = faith:iconoclastpam_heresy_iconoclast_region_trigger = yes
or
All of these
scope:heresy_faith = faith:adoptionistpam_heresy_adoptionist_region_trigger = yes
or
All of these
scope:heresy_faith = faith:messalianpam_heresy_messalian_region_trigger = yes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (44 lines of game script)
pam_heresy_capital_in_heresy_region_trigger = {
OR = {
AND = {
scope:heresy_faith = faith:lollard
pam_heresy_lollard_region_trigger = yes
}
AND = {
scope:heresy_faith = faith:hussite
pam_heresy_hussite_region_trigger = yes
}
AND = {
scope:heresy_faith = faith:joachimite
pam_heresy_joachimite_region_trigger = yes
}
AND = {
scope:heresy_faith = faith:cathar
pam_heresy_cathar_region_trigger = yes
}
AND = {
scope:heresy_faith = faith:waldensian
pam_heresy_waldensian_region_trigger = yes
}
AND = {
scope:heresy_faith = faith:bogomilist
pam_heresy_bogomilist_region_trigger = yes
}
AND = {
scope:heresy_faith = faith:paulician
pam_heresy_paulician_region_trigger = yes
}
AND = {
scope:heresy_faith = faith:iconoclast
pam_heresy_iconoclast_region_trigger = yes
}
AND = {
scope:heresy_faith = faith:adoptionist
pam_heresy_adoptionist_region_trigger = yes
}
AND = {
scope:heresy_faith = faith:messalian
pam_heresy_messalian_region_trigger = yes
}
}
}As written in game/common/scripted_triggers/pam_heresy_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_heresy_capital_in_heresy_region_trigger.
Scripted effects (1)
Source: game/common/scripted_triggers/pam_heresy_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.