Scripted trigger · By God Alone files
pam_heresy_c2_main_rite_dominant_trigger
pam_heresy_c2_main_rite_dominant_trigger = yesgame/common/scripted_triggers/pam_heresy_triggers.txt, line 19 (4 lines). No parameters.
pam_heresy_c2_main_rite_dominant_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 19 of its file. It takes no parameters: pam_heresy_c2_main_rite_dominant_trigger = yes (or no). The game's script calls it in 1 place, among them heresy_pulse.0001 (event). Patch 1.20.1.2, from game/common/scripted_triggers/pam_heresy_triggers.txt.
The comment above it in the file
Component 2 gate: main rite must be substantial (size floor) AND hold at least 60% of faith counties (dominance share).
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (4 lines of game script)
pam_heresy_c2_main_rite_dominant_trigger = {
pam_heresy_main_rite_substantial_trigger = yes
main_rite.rite_counties >= pam_heresy_c2_main_rite_share_required_value
}As written in game/common/scripted_triggers/pam_heresy_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_heresy_c2_main_rite_dominant_trigger.
Events (1)
Source: game/common/scripted_triggers/pam_heresy_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.